Table of Contents
Rehabilitation compeering enterves designing devices and systems to assitt individuals recovering from strokes. These technologies aim to improste mobility, enhance contraence, and support terapy processes. Several real-examples demonate thee impact of this field in stroke recovery.
Robotic Exoskeletis
Robotic exoskeletis s are ayable devices that assitt patients in regaing movement. They providee support for walking and limb movements, etabling repective praktique essential for neuroplasticity. Examples include thee EksoGT and ReWalk systems, which are used in clinical and home settings to imprope gait and balance.
Functional Electrical Stimulation Devices
Functional electricaol stimulation (FES) devices deliver electrical impulses to o muscles affected by stroke. This stimulation helps restore muscle function and prevents atrofy. Thee WalkAide and Bioness H200 are common FES systems used to imprope walking ability and arm movement.
Virtual Reality and Gaming
Virtual reality (VR) systems create immorsive environments for motor and concitive terapy. These devices motivate patients treagh engaging examinates that simisate real-empload tasks. Example include the e Microsoft HoloLens and specialized VR platforms like NeuroRacer, which support stroke rehabilitation programs.
Assistive Devices and Sensors
Assistive devices equipped with sensors monitor movement and providee feedback. These systems help tailor therapy and track progress. Examinátory include de smart canes with pressure sensors and vagable motion trachers thatt assitt in constituing fine motor skills.